The Input Plugin Game Over Event.
This event is dispatched by the Input Plugin if the active pointer enters the game canvas and is now over of it, having previously been elsewhere on the web page.
Listen to this event from within a Scene using: this.input.on('gameover', listener)
.
name | type | description |
---|---|---|
time | number |
The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. |
event | MouseEvent | TouchEvent |
The DOM Event that triggered the canvas over. |