The Tween Complete Event.
This event is dispatched by a Tween when it completes playback entirely, factoring in repeats and loops.
If the Tween has been set to loop or repeat infinitely, this event will not be dispatched
unless the Tween.stop
method is called.
If a Tween has a completeDelay
set, this event will fire after that delay expires.
Listen to it from a Tween instance using Tween.on('complete', listener)
, i.e.:
var tween = this.tweens.add({
targets: image,
x: 500,
ease: 'Power1',
duration: 3000
});
tween.on('complete', listener);
name | type | description |
---|---|---|
tween | Phaser.Tweens.Tween |
A reference to the Tween instance that emitted the event. |
targets | any | Array.<any> |
The targets of the Tween. If this Tween has multiple targets this will be an array of the targets. |