The Tween Active Event.
This event is dispatched by a Tween when it becomes active within the Tween Manager.
An 'active' Tween is one that is now progressing, although it may not yet be updating
any target properties, due to settings such as delay
. If you need an event for when
the Tween starts actually updating its first property, see TWEEN_START
.
Listen to it from a Tween instance using Tween.on('active', listener)
, i.e.:
var tween = this.tweens.create({
targets: image,
x: 500,
ease: 'Power1',
duration: 3000
});
tween.on('active', listener);
this.tweens.existing(tween);
Note that this event is usually dispatched already by the time you call this.tweens.add()
, and is
meant for use with tweens.create()
and/or tweens.existing()
.
name | type | description |
---|---|---|
tween | Phaser.Tweens.Tween |
A reference to the Tween instance that emitted the event. |
targets | any | Array.<any> |
The targets of the Tween. If this Tween has multiple targets this will be an array of the targets. |