The Texture Load Error Event.
This event is dispatched by the Texture Manager when a texture it requested to load failed. This only happens when base64 encoded textures fail. All other texture types are loaded via the Loader Plugin.
Listen to this event from within a Scene using: this.textures.on('onerror', listener)
.
name | type | description |
---|---|---|
key | string |
The key of the Texture that failed to load into the Texture Manager. |