The Sound Manager Global Volume Event.
This event is dispatched by the Sound Manager when its volume
property is changed, either directly
or via the setVolume
method. This changes the volume of all active sounds.
Listen to it from a Scene using: this.sound.on('volume', listener)
.
name | type | description |
---|---|---|
soundManager | Phaser.Sound.WebAudioSoundManager | Phaser.Sound.HTML5AudioSoundManager |
A reference to the sound manager that emitted the event. |
volume | number |
The new global volume of the Sound Manager. |