The Audio Data Decoded Event.
This event is dispatched by the Web Audio Sound Manager as a result of calling the decodeAudio
method.
Listen to it from the Sound Manager in a Scene using this.sound.on('decoded', listener)
, i.e.:
this.sound.on('decoded', handler);
this.sound.decodeAudio(key, audioData);
name | type | description |
---|---|---|
key | string |
The key of the audio file that was decoded and added to the audio cache. |