The Video Game Object Stalled Event.
This event is dispatched by a Video Game Object when the video playback stalls.
This can happen if the video is buffering.
If will fire for any of the following native DOM events:
stalled
suspend
waiting
Listen for it from a Video Game Object instance using Video.on('stalled', listener)
.
Note that being stalled isn't always a negative thing. A video can be stalled if it has downloaded enough data in to its buffer to not need to download any more until the current batch of frames have rendered.
name | type | description |
---|---|---|
video | Phaser.GameObjects.Video |
The Video Game Object which threw the error. |
event | Event |
The native DOM event the browser raised during playback. |