The Video Game Object Playing Event.
The playing event is fired after playback is first started, and whenever it is restarted. For example it is fired when playback resumes after having been paused or delayed due to lack of data.
Listen for it from a Video Game Object instance using Video.on('playing', listener)
.
name | type | description |
---|---|---|
video | Phaser.GameObjects.Video |
The Video Game Object which started playback. |