The Video Game Object Stopped Event.
This event is dispatched when a Video is stopped from playback via a call to the Video.stop
method,
either directly via game code, or indirectly as the result of changing a video source or destroying it.
Listen for it from a Video Game Object instance using Video.on('stop', listener)
.
name | type | description |
---|---|---|
video | Phaser.GameObjects.Video |
The Video Game Object which stopped playback. |