The Video Game Object Seeking Event.
This event is dispatched when a Video begins seeking to a new point in its timeline.
When the seek is complete, it will dispatch the VIDEO_SEEKED
event to conclude.
Listen for it from a Video Game Object instance using Video.on('seeking', listener)
.
name | type | description |
---|---|---|
video | Phaser.GameObjects.Video |
The Video Game Object which started seeking. |