The Matter Physics Drag Event.
This event is dispatched by a Matter Physics World instance when a Pointer Constraint is actively dragging a body. It is emitted each time the pointer moves.
Listen to it from a Scene using: this.matter.world.on('drag', listener)
.
name | type | description |
---|---|---|
body | MatterJS.BodyType |
The Body that is being dragged. This is a Matter Body, not a Phaser Game Object. |
constraint | Phaser.Physics.Matter.PointerConstraint |
The Pointer Constraint that is dragging the body. |