The Matter Physics After Add Event.
This event is dispatched by a Matter Physics World instance at the end of the process when a new Body or Constraint has just been added to the world.
Listen to it from a Scene using: this.matter.world.on('afteradd', listener)
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name | type | description |
---|---|---|
event | Phaser.Physics.Matter.Events.AfterAddEvent |
The Add Event object. |