Parses a Retro Font configuration object so you can pass it to the BitmapText constructor and create a BitmapText object using a fixed-width retro font.
name | type | description |
---|---|---|
scene | Phaser.Scene |
A reference to the Phaser Scene. |
config | Phaser.Types.GameObjects.BitmapText.RetroFontConfig |
The font configuration object. |
A parsed Bitmap Font data entry for the Bitmap Font cache.