name | type | arguments | description |
---|---|---|---|
key | string | Phaser.Textures.Texture | <optional> |
The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. |
frame | string | number | <optional> |
An optional frame from the Texture this Game Object is rendering with. |
anims | string | Phaser.Animations.Animation | Phaser.Types.Animations.PlayAnimationConfig | <optional> |
The string-based key of the animation to play, or an Animation instance, or a |
useSpriteSheet | boolean | <optional> |
This property is used exclusively by |