name | type | arguments | Default | description |
---|---|---|---|---|
key | string | Phaser.Textures.Texture | <optional> |
The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager. |
|
frame | string | number | <optional> |
An optional frame from the Texture this Game Object is rendering with. |
|
width | number | <optional> | 8 |
The width of this Plane, in cells, not pixels. |
height | number | <optional> | 8 |
The height of this Plane, in cells, not pixels. |
tile | boolean | <optional> | false |
Is the texture tiled? I.e. repeated across each cell. |
checkerboard | Phaser.Types.GameObjects.Plane.PlaneCheckerboardConfig | <optional> |
Plane checkerboard configuration object. |