A class for representing a Tiled object layer in a map. This mirrors the structure of a Tiled object layer, except:
new ObjectLayer([config])
name | type | arguments | description |
---|---|---|---|
config | Phaser.Types.Tilemaps.ObjectLayerConfig | <optional> |
The data for the layer from the Tiled JSON object. |
The id of the object layer, as specified in the map data.
The name of the Object Layer.
An array of all objects on this Object Layer.
Each Tiled object corresponds to a JavaScript object in this array. It has an id
(unique),
name
(as assigned in Tiled), type
(as assigned in Tiled), rotation
(in clockwise degrees),
properties
(if any), visible
state (true
if visible, false
otherwise),
x
and y
coordinates (in pixels, relative to the tilemap), and a width
and height
(in pixels).
An object tile has a gid
property (GID of the represented tile), a flippedHorizontal
property,
a flippedVertical
property, and flippedAntiDiagonal
property.
The {@link http://docs.mapeditor.org/en/latest/reference/tmx-map-format/|Tiled documentation} contains
information on flipping and rotation.
Polylines have a polyline
property, which is an array of objects corresponding to points,
where each point has an x
property and a y
property. Polygons have an identically structured
array in their polygon
property. Text objects have a text
property with the text's properties.
Rectangles and ellipses have a rectangle
or ellipse
property set to true
.
The opacity of the layer, between 0 and 1.
The custom properties defined on the Object Layer, keyed by their name.
The type of each custom property defined on the Object Layer, keyed by its name.
The type of the layer, which should be objectgroup
.
Whether the layer is shown (true
) or hidden (false
).