The Process Queue Remove Event.
This event is dispatched by a Process Queue when a new item is successfully removed from its active list.
You will most commonly see this used by a Scene's Update List when a Game Object has been removed.
In that instance, listen to this event from within a Scene using: this.sys.updateList.on('remove', listener)
.
name | type | description |
---|---|---|
item | * |
The item that was removed from the Process Queue. |