The File Load Complete Event.
This event is dispatched by the Loader Plugin when any file in the queue finishes loading.
Listen to it from a Scene using: this.load.on('filecomplete', listener)
.
Make sure you remove this listener when you have finished, or it will continue to fire if the Scene reloads.
You can also listen for the completion of a specific file. See the FILE_KEY_COMPLETE
event.
name | type | arguments | description |
---|---|---|---|
key | string |
The key of the file that just loaded and finished processing. |
|
type | string |
The [file type]{@link Phaser.Loader.File#type} of the file that just loaded, i.e. |
|
data | any | <optional> |
The raw data the file contained. If the file was a multi-file, like an atlas or bitmap font, this parameter will be undefined. |