The Particle Emitter Explode Event.
This event is dispatched when a Particle Emitter explodes a set of particles.
Listen for it on a Particle Emitter instance using ParticleEmitter.on('explode', listener)
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name | type | description |
---|---|---|
emitter | Phaser.GameObjects.Particles.ParticleEmitter |
A reference to the Particle Emitter that just completed. |
particle | Phaser.GameObjects.Particles.Particle |
The most recently emitted Particle. |