The alpha value of the Game Object.
This is a global value, impacting the entire Game Object, not just a region of it.
Clears all alpha values associated with this Game Object.
Immediately sets the alpha levels back to 1 (fully opaque).
This Game Object instance.
Set the Alpha level of this Game Object. The alpha controls the opacity of the Game Object as it renders. Alpha values are provided as a float between 0, fully transparent, and 1, fully opaque.
name | type | arguments | Default | description |
---|---|---|---|---|
value | number | <optional> | 1 |
The alpha value applied across the whole Game Object. |
This Game Object instance.