name | type | description |
---|---|---|
global | Phaser.Types.GameObjects.BitmapText.GlobalBitmapTextSize |
The position and size of the BitmapText, taking into account the position and scale of the Game Object. |
local | Phaser.Types.GameObjects.BitmapText.LocalBitmapTextSize |
The position and size of the BitmapText, taking just the font size into account. |
lines | Phaser.Types.GameObjects.BitmapText.BitmapTextLines |
Data about the lines of text within the BitmapText. |
characters | Array.<Phaser.Types.GameObjects.BitmapText.BitmapTextCharacter> |
An array containing per-character data. Only populated if |
words | Array.<Phaser.Types.GameObjects.BitmapText.BitmapTextWord> |
An array containing the word data from the BitmapText. |
scale | number |
The scale of the BitmapText font being rendered vs. font size in the text data. |
scaleX | number |
The scale X value of the BitmapText. |
scaleY | number |
The scale Y value of the BitmapText. |
wrappedText | string |
The wrapped text, if wrapping enabled and required. |