Phaser API Documentation



The Scene Systems Shutdown Event.

This event is dispatched by a Scene during the Scene Systems shutdown process.

Listen to it from a Scene using'shutdown', listener).

You should free-up any resources that may be in use by your Scene in this event handler, on the understanding that the Scene may, at any time, become active again. A shutdown Scene is not 'destroyed', it's simply not currently active. Use the DESTROY event to completely clear resources.


name type arguments description
sys Phaser.Scenes.Systems

A reference to the Scene Systems class of the Scene that emitted this event.

data any <optional>

An optional data object that was passed to this Scene when it was shutdown.

Since: 3.0.0