name | type | arguments | Default | description |
---|---|---|---|---|
x | number | object | <optional> | 0 |
The x position of the Game Object. |
y | number | object | <optional> | 0 |
The y position of the Game Object. |
depth | number | <optional> | 0 |
The depth of the GameObject. |
flipX | boolean | <optional> | false |
The horizontally flipped state of the Game Object. |
flipY | boolean | <optional> | false |
The vertically flipped state of the Game Object. |
scale | number | object | <optional> | null |
The scale of the GameObject. |
scrollFactor | number | object | <optional> | null |
The scroll factor of the GameObject. |
rotation | number | object | <optional> | 0 |
The rotation angle of the Game Object, in radians. |
angle | number | object | <optional> | null |
The rotation angle of the Game Object, in degrees. |
alpha | number | object | <optional> | 1 |
The alpha (opacity) of the Game Object. |
origin | number | object | <optional> | null |
The origin of the Game Object. |
scaleMode | number | <optional> | ScaleModes.DEFAULT |
The scale mode of the GameObject. |
blendMode | number | <optional> | BlendModes.DEFAULT |
The blend mode of the GameObject. |
visible | boolean | <optional> | true |
The visible state of the Game Object. |
add | boolean | <optional> | true |
Add the GameObject to the scene. |