Phaser API Documentation

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Event: RESIZE
Phaser.Scale.Events.RESIZE
RESIZE

Description:

The Scale Manager Resize Event.

This event is dispatched whenever the Scale Manager detects a resize event from the browser. It sends three parameters to the callback, each of them being Size components. You can read the width, height, aspectRatio and other properties of these components to help with scaling your own game content.

Parameters:

name type description
gameSize Phaser.Structs.Size

A reference to the Game Size component. This is the un-scaled size of your game canvas.

baseSize Phaser.Structs.Size

A reference to the Base Size component. This is the game size.

displaySize Phaser.Structs.Size

A reference to the Display Size component. This is the scaled canvas size, after applying zoom and scale mode.

previousWidth number

If the gameSize has changed, this value contains its previous width, otherwise it contains the current width.

previousHeight number

If the gameSize has changed, this value contains its previous height, otherwise it contains the current height.

Since: 3.16.1