Sets the property to the given value on all Game Objects in this Container.
Optionally you can specify a start and end index. For example if this Container had 100 Game Objects,
and you set startIndex
to 0 and endIndex
to 50, it would return matches from only
the first 50 Game Objects.
name | type | arguments | Default | description |
---|---|---|---|---|
property | string |
The property that must exist on the Game Object. |
||
value | any |
The value to get the property to. |
||
startIndex | number | <optional> | 0 |
An optional start index to search from. |
endIndex | number | <optional> | Container.length |
An optional end index to search up to (but not included) |
This Container instance.