version: 3.55.1
previous: 3.55.0
next: 3.56.0
title: Ichika
date: 26th May 2021
github: https://github.com/photonstorm/phaser/tree/v3.55.1
js: https://github.com/photonstorm/phaser/releases/download/v3.55.1/phaser.js
min: https://github.com/photonstorm/phaser/releases/download/v3.55.1/phaser.min.js
zip: https://github.com/photonstorm/phaser/archive/v3.55.1.zip
tar: https://github.com/photonstorm/phaser/archive/v3.55.1.tar.gz
npm: npm install phaser@3.55.1
Version 3.55.1 - Ichika - 26th May 2021
New Features
- The
GameObject.destroy
method has a new fromScene
parameter, set automatically by Phaser. Fix #5716 (thanks @rexrainbow)
- The Game Object
DESTROY
event is now set the new fromScene
boolean as the 2nd parameter, allowing you to determine what invoked the event (either user code or a Scene change). Fix #5716 (thanks @rexrainbow)
Bug Fixes
- Fixed an issue with the TypeScript defs not recognising the Game Object Config properly. Fix #5713 (thanks @vforsh)
- Fixed an issue in the
FillPathWebGL
function which caused the filled versions of the Arc, Circle, Ellipse, Polygon and Star Shapes to not render. Fix #5712 (thanks @rexrainbow)
- Fixed rendering parameters in
IsoBox
and IsoTriangle
Game Objects that stopped them from rendering correctly.
- Added the missing
WebGLPipelineUniformsConfig
type def. Fix #5718 (thanks @PhaserEditor2D)