Returns all Game Objects in this Container.
You can optionally specify a matching criteria using the property
and value
arguments.
For example: getAll('body')
would return only Game Objects that have a body property.
You can also specify a value to compare the property to:
getAll('visible', true)
would return only Game Objects that have their visible property set to true
.
Optionally you can specify a start and end index. For example if this Container had 100 Game Objects,
and you set startIndex
to 0 and endIndex
to 50, it would return matches from only
the first 50 Game Objects.
name | type | arguments | Default | description |
---|---|---|---|---|
property | string | <optional> |
The property to test on each Game Object in the Container. |
|
value | any | <optional> |
If property is set then the |
|
startIndex | number | <optional> | 0 |
An optional start index to search from. |
endIndex | number | <optional> | Container.length |
An optional end index to search up to (but not included) |
An array of matching Game Objects from this Container.