Loads the data from this Vertex into the given Typed Arrays.
name | type | description |
---|---|---|
F32 | Float32Array |
A Float32 Array to insert the position, UV and unit data in to. |
U32 | Uint32Array |
A Uint32 Array to insert the color and alpha data in to. |
offset | number |
The index of the array to insert this Vertex to. |
textureUnit | number |
The texture unit currently in use. |
alpha | number |
The alpha of the parent object. |
a | number |
The parent transform matrix data a component. |
b | number |
The parent transform matrix data b component. |
c | number |
The parent transform matrix data c component. |
d | number |
The parent transform matrix data d component. |
e | number |
The parent transform matrix data e component. |
f | number |
The parent transform matrix data f component. |
roundPixels | boolean |
Round the vertex position or not? |
The new vertex index array offset.