The Sound Looped Event.
This event is dispatched by both Web Audio and HTML5 Audio Sound objects when they loop during playback.
Listen to it from a Sound instance using
Sound.on('looped', listener), i.e.:
var music = this.sound.add('key'); music.on('looped', listener); music.setLoop(true); music.play();
This is not to be confused with the
LOOP event, which only emits when the loop state of a Sound is changed.
|sound||Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound||
A reference to the Sound that emitted the event.