The Scale Manager Resize Event.
This event is dispatched whenever the Scale Manager detects a resize event from the browser.
It sends three parameters to the callback, each of them being Size components. You can read
the width
, height
, aspectRatio
and other properties of these components to help with
scaling your own game content.
name | type | description |
---|---|---|
gameSize | Phaser.Structs.Size |
A reference to the Game Size component. This is the un-scaled size of your game canvas. |
baseSize | Phaser.Structs.Size |
A reference to the Base Size component. This is the game size. |
displaySize | Phaser.Structs.Size |
A reference to the Display Size component. This is the scaled canvas size, after applying zoom and scale mode. |
previousWidth | number |
If the |
previousHeight | number |
If the |