Scans the given rectangular area (given in tile coordinates) for tiles with an index matching
indexA
and swaps then with indexB
. This only modifies the index and does not change collision
information.
name | type | arguments | description |
---|---|---|---|
tileA | number |
First tile index. |
|
tileB | number |
Second tile index. |
|
tileX | number | <optional> |
The left most tile index (in tile coordinates) to use as the origin of the area. |
tileY | number | <optional> |
The top most tile index (in tile coordinates) to use as the origin of the area. |
width | number | <optional> |
How many tiles wide from the |
height | number | <optional> |
How many tiles tall from the |
This Tilemap Layer object.