Removes the tile at the given world coordinates in the specified layer and updates the layers collision information.
If no layer is specified, the maps current layer is used.
name | type | arguments | description |
---|---|---|---|
worldX | number |
The x coordinate, in pixels. |
|
worldY | number |
The y coordinate, in pixels. |
|
replaceWithNull | boolean | <optional> |
If |
recalculateFaces | boolean | <optional> |
If |
camera | Phaser.Cameras.Scene2D.Camera | <optional> |
The Camera to use when calculating the tile index from the world values. |
layer | string | number | Phaser.Tilemaps.TilemapLayer | <optional> |
The tile layer to use. If not given the current layer is used. |
Returns a Tile, or null if the layer given was invalid.