Checks if there is a tile at the given location (in tile coordinates) in the given layer. Returns false if there is no tile or if the tile at that location has an index of -1.
If no layer is specified, the maps current layer is used.
name | type | arguments | description |
---|---|---|---|
tileX | number |
The x coordinate, in tiles, not pixels. |
|
tileY | number |
The y coordinate, in tiles, not pixels. |
|
layer | string | number | Phaser.Tilemaps.TilemapLayer | <optional> |
The tile layer to use. If not given the current layer is used. |
Returns a boolean, or null if the layer given was invalid.