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Phaser API Documentation
Version:
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Changelog
Member of:
Phaser.Sound.HTML5AudioSoundManager
<private> onBlurPausedSounds: Array.<
Phaser.Sound.HTML5AudioSound
>
Description:
An array for keeping track of all the sounds that were paused when game lost focus.
Type:
Array.<
Phaser.Sound.HTML5AudioSound
>
Default:
[]
Since:
3.0.0
Source:
src/sound/html5/HTML5AudioSoundManager.js
(Line
88
)
Possible examples