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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Sound.BaseSound
<readonly> currentMarker:
Phaser.Types.Sound.SoundMarker
Description:
Currently playing marker. 'null' if whole sound is playing.
Type:
Phaser.Types.Sound.SoundMarker
Default:
null
Since:
3.0.0
Source:
src/sound/BaseSound.js
(Line
159
)
Possible examples