Draws the source1
and source2
Render Targets to the target
Render Target
using a linear blend effect, which is controlled by the strength
parameter.
name | type | arguments | Default | description |
---|---|---|---|---|
source1 | Phaser.Renderer.WebGL.RenderTarget |
The first source Render Target. |
||
source2 | Phaser.Renderer.WebGL.RenderTarget |
The second source Render Target. |
||
target | Phaser.Renderer.WebGL.RenderTarget | <optional> |
The target Render Target. |
|
strength | number | <optional> | 1 |
The strength of the blend. |
clearAlpha | boolean | <optional> | true |
Clear the alpha channel when running |