Phaser API Documentation

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<static> SetCollisionObject(noneFlip, [data])

Description:

Either sets or creates the Arcade Body Collision object.

Mostly only used internally.

Parameters:

name type arguments description
noneFlip boolean

Is none true or false?

data Phaser.Types.Physics.Arcade.ArcadeBodyCollision <optional>

The collision data object to populate, or create if not given.

Returns:
Description:

The collision data.

Since: 3.70.0