Returns true
if the Key was released within the duration
value given, based on the current
game clock time. Or returns false
if it either isn't up, or was released longer ago than the given duration.
name | type | arguments | Default | description |
---|---|---|---|---|
key | Phaser.Input.Keyboard.Key |
The Key object to test. |
||
duration | number | <optional> | 50 |
The duration, in ms, within which the key must have been released. |
true
if the Key was released within duration
ms ago, otherwise false
.