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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.GameObjects.Particles.Zones.EdgeZone
stepRate: number
Description:
The distance between each particle. When set,
quantity
is implied and should be set to 0.
Type:
number
Since:
3.0.0
Source:
src/gameobjects/particles/zones/EdgeZone.js
(Line
63
)
Possible examples