Adds a new Vertex into the vertices array of this Mesh.
Just adding a vertex isn't enough to render it. You need to also make it part of a Face, with 3 Vertex instances per Face.
name | type | arguments | Default | description |
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x | number |
The x position of the vertex. |
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y | number |
The y position of the vertex. |
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z | number |
The z position of the vertex. |
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u | number |
The UV u coordinate of the vertex. |
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v | number |
The UV v coordinate of the vertex. |
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color | number | <optional> | 0xffffff |
The color value of the vertex. |
alpha | number | <optional> | 1 |
The alpha value of the vertex. |
This Mesh Game Object.