Empties this Group of all children and removes it from the Scene.
Does not call Phaser.GameObjects.Group#removeCallback.
Children of this Group will not be removed from the Scene by calling this method
unless you specify the removeFromScene
parameter.
Children of this Group will also not be destroyed by calling this method
unless you specify the destroyChildren
parameter.
name | type | arguments | Default | description |
---|---|---|---|---|
destroyChildren | boolean | <optional> | false |
Also {@link Phaser.GameObjects.GameObject#destroy} each Group member. |
removeFromScene | boolean | <optional> | false |
Optionally remove each Group member from the Scene. |