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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.GameObjects.Curve
<protected> preDestroy()
Description:
Internal destroy handler, called as part of the destroy process.
Inherited from:
Phaser.GameObjects.Shape#preDestroy
Since:
3.13.0
Source:
src/gameobjects/shape/Shape.js
(Line
353
)
Possible examples