Renders a filled path for the given Shape.
name | type | description |
---|---|---|
pipeline | Phaser.Renderer.WebGL.WebGLPipeline |
The WebGL Pipeline used to render this Shape. |
calcMatrix | Phaser.GameObjects.Components.TransformMatrix |
The transform matrix used to get the position values. |
src | Phaser.GameObjects.Shape |
The Game Object shape being rendered in this call. |
alpha | number |
The base alpha value. |
dx | number |
The source displayOriginX. |
dy | number |
The source displayOriginY. |