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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
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Scenes
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Member of:
Phaser.Core.Config
<constant> batchSize: number
Description:
The default WebGL Batch size. Represents the number of
quads
that can be added to a single batch.
Type:
number
Since:
3.0.0
Source:
src/core/Config.js
(Line
440
)
Possible examples