Gets the tiles in the given rectangular area (in world coordinates) of the layer.
name | type | arguments | description |
---|---|---|---|
worldX | number |
The world x coordinate for the top-left of the area. |
|
worldY | number |
The world y coordinate for the top-left of the area. |
|
width | number |
The width of the area. |
|
height | number |
The height of the area. |
|
filteringOptions | Phaser.Types.Tilemaps.FilteringOptions | <optional> |
Optional filters to apply when getting the tiles. |
camera | Phaser.Cameras.Scene2D.Camera | <optional> |
The Camera to use when factoring in which tiles to return. |
An array of Tile objects found within the area.