Creates a new Texture using a blank Canvas element of the size given.
Canvas elements are automatically pooled and calling this method will extract a free canvas from the CanvasPool, or create one if none are available.
name | type | arguments | Default | description |
---|---|---|---|---|
key | string |
The unique string-based key of the Texture. |
||
width | number | <optional> | 256 |
The width of the Canvas element. |
height | number | <optional> | 256 |
The height of the Canvas element. |
The Canvas Texture that was created, or null
if the key is already in use.