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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Textures.DynamicTexture
dirty: boolean
Description:
Is this Dynamic Texture dirty or not? If not it won't spend time clearing or filling itself.
Type:
boolean
Since:
3.12.0
Source:
src/textures/DynamicTexture.js
(Line
132
)
Possible examples