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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
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Changelog
Member of:
Phaser.Sound.WebAudioSound
stopAndRemoveLoopBufferSource()
Description:
This method is only used internally and it stops and removes a looping buffer source.
Since:
3.0.0
Source:
src/sound/webaudio/WebAudioSound.js
(Line
458
)
Possible examples