Adds a Texture Frame into the batch for rendering.
name | type | arguments | description |
---|---|---|---|
frame | Phaser.Textures.Frame |
The Texture Frame to be rendered. |
|
x | number |
The horizontal position to render the texture at. |
|
y | number |
The vertical position to render the texture at. |
|
tint | number |
The tint color. |
|
alpha | number |
The alpha value. |
|
transformMatrix | Phaser.GameObjects.Components.TransformMatrix |
The Transform Matrix to use for the texture. |
|
parentTransformMatrix | Phaser.GameObjects.Components.TransformMatrix | <optional> |
A parent Transform Matrix. |