Creates a line out of 4 quads and adds it to the vertex batch based on the given line values.
name | type | description |
---|---|---|
ax | number |
x coordinate of the start of the line. |
ay | number |
y coordinate of the start of the line. |
bx | number |
x coordinate of the end of the line. |
by | number |
y coordinate of the end of the line. |
aLineWidth | number |
Width of the start of the line. |
bLineWidth | number |
Width of the end of the line. |
index | number |
If this line is part of a multi-line draw, the index of the line in the draw. |
closePath | boolean |
Does this line close a multi-line path? |
currentMatrix | Phaser.GameObjects.Components.TransformMatrix |
The current transform. |
parentMatrix | Phaser.GameObjects.Components.TransformMatrix |
The parent transform. |